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Week 3: State of the Union

15 Feb

How what have we achieved as a team so far?

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3 Comments

Posted by on February 15, 2012 in Uncategorized

 

3 responses to “Week 3: State of the Union

  1. Emmanuel Awa

    February 16, 2012 at 5:34 pm

    Ogre on android phone, but still crashing due to RTShader…Blender on Unity but needs to input some logic or find easier way do it…With Unity, both World and Ogre games don’t have logic

     
    • Nuradeen Maidoki

      February 21, 2012 at 6:23 am

      Hi team members! I was successful in porting OgreKit on the Nexus one Android phone. It works perfectly for Linux and Windows System but for Mac you need to downgrade you android ndk to ndk 4. but for others it justs works fine with ndk 5. I will create a new blog on steps you need to take to configure it on your android phone or tabs. We are through with android. I will try to research on iphone, OOoops but the only thing is i have no I phone- Team members contribute money for I-phone. LOL! Just Joking. Would send you steps on doing it on your system.

       
      • gasparyn

        February 21, 2012 at 6:27 am

        This is really good, I have an iphone we can use, the only thing I did not complete the jailbreaking process and the phone no longer boots successfully; that i can easily fix..can we meet this week if any of you guys are around??

         

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