How what have we achieved as a team so far?
Posted by gasparyn on February 15, 2012 in Uncategorized
February 16, 2012 at 5:34 pm
Ogre on android phone, but still crashing due to RTShader…Blender on Unity but needs to input some logic or find easier way do it…With Unity, both World and Ogre games don’t have logic
February 21, 2012 at 6:23 am
Hi team members! I was successful in porting OgreKit on the Nexus one Android phone. It works perfectly for Linux and Windows System but for Mac you need to downgrade you android ndk to ndk 4. but for others it justs works fine with ndk 5. I will create a new blog on steps you need to take to configure it on your android phone or tabs. We are through with android. I will try to research on iphone, OOoops but the only thing is i have no I phone- Team members contribute money for I-phone. LOL! Just Joking. Would send you steps on doing it on your system.
February 21, 2012 at 6:27 am
This is really good, I have an iphone we can use, the only thing I did not complete the jailbreaking process and the phone no longer boots successfully; that i can easily fix..can we meet this week if any of you guys are around??
Fill in your details below or click an icon to log in:
You are commenting using your WordPress.com account. ( Log Out / Change )
You are commenting using your Twitter account. ( Log Out / Change )
You are commenting using your Facebook account. ( Log Out / Change )
You are commenting using your Google+ account. ( Log Out / Change )
Connecting to %s
Notify me of new comments via email.
Blog at WordPress.com.
Entries (RSS) and Comments (RSS)